Point and Touch Thief Project
An upcoming puzzle-driven heist adventure Overview Point and Touch Thief Project is a puzzle-based heist game with 8 unique scenarios. No combat, no quick reflexes—just clever planning and problem-solving as you figure o…
An upcoming puzzle-driven heist adventure

Overview
Point and Touch Thief Project is a puzzle-based heist game with 8 unique scenarios. No combat, no quick reflexes—just clever planning and problem-solving as you figure out the perfect way to pull off each theft. The story begins with a short prologue, takes you through a series of tense and creative heists, and ends in an epilogue that connects directly to my upcoming Prison Sandbox game.
Story Premise
You are a skilled thief—careful, precise, and always one step ahead. Each job is a new challenge: a different location, new obstacles, and unique tricks to get past security. But every heist has consequences, and sooner or later, your luck might run out…
Gameplay
- Genre: Point-and-touch puzzle
- Core Loop: Explore, observe, plan, and steal
- Features:
- 8 hand-crafted heists
- Environmental puzzles
- Multiple solutions per level
- No combat—pure strategy and timing
- Story-driven progression
Development Blog
Follow the development journey through my dev blog, where I’ll share progress updates, design challenges, and behind-the-scenes thoughts.
[Read the Dev Blog →] (link to category or tag for dev blog posts)
Status
- Current Phase: Early Development
- First Public Update: Coming Soon
- Estimated Release: TBD
Related Projects
The ending of Point and Touch Thief Project ties directly into Prison Sandbox, where you might even see this thief again…